Monday, November 30, 2015

In Which We Speculate Wildly

Video first.  Then words.

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OK, details:

6-7% downtime is pretty good compared to previous raid tiers.  Enhancement Shamans are still in the lead, with 0% downtime at every level and talent combination.  Not that I am bitter.

The character shown here has +20 max energy from Inner Peace, saves 1 chi per FoF via Fists of the Wind, and (crucially) is using Tornado Kick.

The current tooltip for the Tornado Kick trait reads: "When you use Blackout Kick, powerful energy from the Skywall Cestus is unleashed into your body, causing Tornado Kick to replace your next Blackout Kick."  At the moment, we have no idea what the Tornado Kick attack actually does, other than it apparently replaces every second Blackout Kick. 

I'm going to make a guess here as to its intended purpose: Tornado Kick counts as a separate ability from Blackout Kick for the purposes of Mastery: Combo Strikes.

This finally makes Hit Combo viable.  We can fill enough GCDs to build up Hit Combo for Fists of Fury without resorting to using an AOE attack like Spinning Crane Kick (and in AOE situations, we should take Rushing Jade Wind instead of Hit Combo!).  Serenity makes a lot more sense too.

For comparison, Xuen contributes around 4-5% of my overall damage in a typical Warlords encounter, so I need 9-hit combos on average to keep up with him.  We saw just how (un)feasible that is without Tornado Kick.

Xuen remains useful for encounters that force the player to leave melee range often.


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Hey, one last thing:





























I've been learning how to program in Lua.

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